Tyl Regor
Tyl Regor is the final boss of the Uranus system and the head researcher focusing on Grineer gene repair in an attempt to reverse the negative effects from excessive cloning. He was targeted by the Lotus in order to slow down this progress, ensuring that the Grineer do not become more powerful. He can be found on the mission Titania.
Tyl Regor, offensively, only uses melee attacks. He has an incredible sprint speed and is able to teleport at will, whether to retreat or confuse. He has little time between his attacks and can execute many combos that will break the block of any Tenno and cause guaranteed stagger along with being immune to parrying.
He is able to switch attack forms from the use of Ack & Brunt by switching to Knux, a pair of large metal fists. When in this form, he will sprint around the arena and attempt to perform a knockdown attack by slamming both fists onto the floor. He is able to launch these fists at a high velocity, causing an AoE and doing incredible amounts of damage and instantly draining shields if less than full.
Tyl Regor, offensively, only uses melee attacks. He has an incredible sprint speed and is able to teleport at will, whether to retreat or confuse. He has little time between his attacks and can execute many combos that will break the block of any Tenno and cause guaranteed stagger along with being immune to parrying.
He is able to switch attack forms from the use of Ack & Brunt by switching to Knux, a pair of large metal fists. When in this form, he will sprint around the arena and attempt to perform a knockdown attack by slamming both fists onto the floor. He is able to launch these fists at a high velocity, causing an AoE and doing incredible amounts of damage and instantly draining shields if less than full.
How to Defeat
This fight takes place in a unique arena and spans three different phases. The Arena is a three layered, open circular room with a giant statue of Tyl Regor in the center and moveable platforms capable of forming walkways. There are also tubes lining the sides of the room filled with Manics and Manic Bombards suspended in a liquid.
Tyl Regor has three main attacks.
Phase 2: Once Tyl Regor teleports away, tubes on the side of the room will burst open and spawn a group of Drekar Grineer Manics. Once these Manics have been dealt with, Tyl Regor will teleport back into the room and proceed to attack players once more. When he loses another third of his health, he will teleport to the top level and Phase 3 will begin.
Phase 3: Tyl Regor will fire his detachable cybernetic arms at the glass ceiling of the arena, cracking it and flooding the lower level. All Tenno caught in the flood will immediately go into submersible Archwing mode. The water will then proceed to be electrified, and will deal heavy damage until players move onto the top level of the arena. There is also the added danger of sporadic water jets shooting out of the walls, which are capable of pushing unaware Tenno back into the electrified water. Tyl Regor will once again teleport away, and players must now face a group of Drekar Manics, and Drekar Manic Bombards. Once these enemies have been taken care of, Tyl Regor will teleport back into the arena. Killing him again will be the end of the assassination contract.
Tyl Regor is one of the few bosses that is vulnerable to being immobilized; Nova's Molecular Prime will slow him down.
High damage abilities such as Mesa's Peacemaker can make short work of him.
Mag's Magnetize on Tyl Regor with many other Grineer close by will cause the swarms of Grineer to severely damage Tyl Regor.
Loki's Decoy can bait Tyl Regor into attacking it. However, the decoy will generally be killed in one hit so he will not be distracted for long.
Tyl Regor is one of the few bosses that is vulnerable to being immobilized; Nova's Molecular Prime will slow him down.
High damage abilities such as Mesa's Peacemaker can make short work of him.
Mag's Magnetize on Tyl Regor with many other Grineer close by will cause the swarms of Grineer to severely damage Tyl Regor.
Loki's Decoy can bait Tyl Regor into attacking it. However, the decoy will generally be killed in one hit so he will not be distracted for long.
Tyl Regor has three main attacks.
- He uses his Ack & Brunt in a flurry of spins and flips. These attacks have a VERY high chance of staggering Tenno, and will possibly cause you to be stunlocked unless you manage to roll away from his attacks.
- He takes aim and fires his detachable fists at you. These fists will track Tenno and follow them, dealing medium blast damage when they connect and will knock over any Tenno in the blast radius.
- He puts away his weapons and uses his fists to slam down onto the ground. This creates a shock wave similar to that of the Shockwave MOA that will knock over any Tenno hit by it.
Phase 2: Once Tyl Regor teleports away, tubes on the side of the room will burst open and spawn a group of Drekar Grineer Manics. Once these Manics have been dealt with, Tyl Regor will teleport back into the room and proceed to attack players once more. When he loses another third of his health, he will teleport to the top level and Phase 3 will begin.
Phase 3: Tyl Regor will fire his detachable cybernetic arms at the glass ceiling of the arena, cracking it and flooding the lower level. All Tenno caught in the flood will immediately go into submersible Archwing mode. The water will then proceed to be electrified, and will deal heavy damage until players move onto the top level of the arena. There is also the added danger of sporadic water jets shooting out of the walls, which are capable of pushing unaware Tenno back into the electrified water. Tyl Regor will once again teleport away, and players must now face a group of Drekar Manics, and Drekar Manic Bombards. Once these enemies have been taken care of, Tyl Regor will teleport back into the arena. Killing him again will be the end of the assassination contract.
Tyl Regor is one of the few bosses that is vulnerable to being immobilized; Nova's Molecular Prime will slow him down.
High damage abilities such as Mesa's Peacemaker can make short work of him.
Mag's Magnetize on Tyl Regor with many other Grineer close by will cause the swarms of Grineer to severely damage Tyl Regor.
Loki's Decoy can bait Tyl Regor into attacking it. However, the decoy will generally be killed in one hit so he will not be distracted for long.
Tyl Regor is one of the few bosses that is vulnerable to being immobilized; Nova's Molecular Prime will slow him down.
High damage abilities such as Mesa's Peacemaker can make short work of him.
Mag's Magnetize on Tyl Regor with many other Grineer close by will cause the swarms of Grineer to severely damage Tyl Regor.
Loki's Decoy can bait Tyl Regor into attacking it. However, the decoy will generally be killed in one hit so he will not be distracted for long.