Nightmare Missions
In order to start a Nightmare mission you must complete all of the nodes on that particular planet first.
Mission types
- No Shields: Player and companion shields are reduced to zero.
- Timer: The mission has a 5 minute timer that will fail the mission if it runs down. Kill enemies adds 5 seconds to the timer.
- Health vampire: Players will lose 1.5% of their maximum health every second, killing enemies will recover 12.5% of their maximum health for the entire cell. Players cannot die from the effect.
- Energy drain: Players will steadily lose energy at approximately 5 points per second.
- Low Gravity: Gravity is reduced.
- Death detonation: Enemies explode upon death, dealing damage in a small AOE.
Nightmare Mods
There are several different mods you can get from completing Nightmare missions.